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Not So Simple
Read the Fine Print
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Students expand upon their understanding of simple machines with an introduction to compound machines. A compound machine a combination of two or more simple machines can affect work more than its individual components. Engineers who design compound machines aim to benefit society by lessening the amount of work that people exert for even common household tasks. This lesson encourages students to critically think about machine inventions and their role in our lives.

Subject:
Applied Science
Engineering
Physical Science
Physics
Material Type:
Activity/Lab
Lesson Plan
Author:
Integrated Teaching and Learning Program,
Janet Yowell
Malinda Schaefer Zarske
Michael Bendewald
TeachEngineering.org
Date Added:
09/18/2014
Number and Operations
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The study of numbers and operations is the cornerstone of the mathematics curriculum. Learning what numbers mean, how they may be represented, relationships among them, and computations with them is central to developing number sense.

Author:
TeachEngineering.org
K-12 Outreach,
Ohm's Law 2
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In this extension to the Ohm's Law I activity, students observe just how much time it takes to use up the "juice" in a battery, and if it is better to use batteries in series or parallel. This extension is suitable as a teacher demonstration and may be started before students begin work on the Ohm's Law I activity.

Author:
TeachEngineering.org
Ozan Baskan
K-12 Outreach Office,
Ohm's Law I
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Students work to increase the intensity of a light bulb by testing batteries in series and parallel circuits. They learn about Ohm's law, power, parallel and series circuits, and ways to measure voltage and current.

Author:
TeachEngineering.org
Ozan Baskan
K-12 Outreach Office,
Olympic Engineering
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The lesson begins by introducing Olympics as the unit theme. The purpose of this lesson is to introduce students to the techniques of engineering problem solving. Specific techniques covered in the lesson include brainstorming and the engineering design process. The importance of thinking out of the box is also stressed to show that while some tasks seem impossible, they can be done. This introduction includes a discussion of the engineering required to build grand, often complex, Olympic event centers.

Author:
Janet Yowell
Integrated Teaching and Learning Program,
Tod Sullivan
Melissa Straten
Katherine Beggs
Denali Lander
TeachEngineering.org
Abigail Watrous
On-Track Unit Conversion
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Students use three tracks marked on the floor, one in yards, one in feet and one in inches. As they start and stop a robot specific distances on a "runway," they can easily determine the equivalent measurements in other units by looking at the nearby tracks. With this visual and physical representation of the magnitude of the units of feet, yard and inches, students gain an understanding of what is meant by "unit conversion." They also gain a familiarity with different common units of measurement. They use multiplication and division to verify their physical estimated unit conversions. Students also learn about how common and helpful it is to convert from one unit to another in everyday situations and for engineering purposes. This activity helps students make the abstract concept of unit conversion real so they develop mental models of the magnitude of units instead of applying memorized conversion factors by rote.

Author:
AMPS GK-12 Program,
TeachEngineering.org
Akim Faisal
Parallel and Intersecting Lines—A Collision Course?
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Students act as civil engineers developing safe railways as a way to strengthen their understanding of parallel and intersecting lines. Using pieces of yarn to visually represent line segments, students lay down "train tracks" on a carpeted floor, and make guesses as to whether these segments are arranged in parallel or non-parallel fashion. Students then test their tracks by running two LEGO® MINDSTORMS® NXT robots to observe the consequences of their track designs, and make safety improvements. Robots on intersecting courses face imminent collision, while robots on parallel courses travel safely.

Author:
AMPS GK-12 Program,
TeachEngineering.org
Ursula Koniges
Particle Sensing: The Coulter Counter
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Students are presented with a short lesson on the Coulter principle—an electronic method to detect microscopic particles and determine their concentration in fluid. Depending on the focus of study, students can investigate the industrial and medical applications of particle detection, the physics of fluid flow and electric current through the apparatus, or the chemistry of the electrolytes used in the apparatus.

Author:
TeachEngineering.org
Chuan-Hua Chen, Mechanical Engineering and Material Science, Duke University
Jean Stave, Durham Public Schools, NC
NSF CAREER Award and RET Program,
Passing the Bug
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Students apply concepts of disease transmission to analyze infection data, either provided or created using Bluetooth-enabled Android devices. This data collection may include several cases, such as small static groups (representing historically rural areas), several roaming students (representing world-travelers), or one large, tightly knit group (representing urban populations). To explore the algorithms to a deeper degree, students may also design their own diseases using the App Inventor framework.

Author:
TeachEngineering.org
Douglas Bertelsen
IMPART RET Program, College of Information Science & Technology,
Peripheral Vision Lab
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Students explore their peripheral vision by reading large letters on index cards. Then they repeat the experiment while looking through camera lenses, first a lens with a smaller focal length and then a lens with a larger focal length. Then they complete a worksheet and explain how the experiment helps them solve the challenge question introduced in lesson 1 of this unit.

Author:
Anna Goncharova
Mark Gonyea
TeachEngineering.org
VU Bioengineering RET Program,
Rachelle Klinger
Pharmaceutical Research Design Problem
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Through this lesson and its associated activity, students explore the role of biomedical engineers working for pharmaceutical companies. First, students gain background knowledge about what biomedical engineers do, how to become a biomedical engineer, and the steps of the engineering design process. The goal is to introduce biomedical engineering as medical problem solving as well as highlight the importance of maintaining normal body chemistry. Students participate in the research phase of the design process as it relates to improving the design of a new prescription medication. During the research phase, engineers learn about topics by reading scholarly articles written by others, and students experience this process. Students draw on their research findings to participate in discussion and draw conclusions about the impact of medications on the human body.

Author:
TeachEngineering.org
Bio-Inspired Technology and Systems (BITS) RET,
Angela D. Kolonich
Physical Science
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Physical science is the science of matter and energy and their interactions and examines the physical world around us. Using the methods of the physical sciences, students learn about the composition, structure, properties, and reactions of matter and the relationships between matter and energy. Students are best able to build understanding of the physical sciences through hands-on exploration of the physical world.

Author:
TeachEngineering.org
K-12 Outreach,
Physics
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Physics is the scientific study of the basic principles of the universe, including matter, energy, motion and force, and their interactions. Major topics include classical mechanics, thermodynamics, light and optics, electromagnetism and relativity.

Author:
TeachEngineering.org
K-12 Outreach,
Physics of Roller Coasters
Read the Fine Print
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Students explore the physics utilized by engineers in designing today's roller coasters, including potential and kinetic energy, friction, and gravity. First, students learn that all true roller coasters are completely driven by the force of gravity and that the conversion between potential and kinetic energy is essential to all roller coasters. Second, they also consider the role of friction in slowing down cars in roller coasters. Finally, they examine the acceleration of roller coaster cars as they travel around the track. During the associated activity, the students design, build, and analyze a roller coaster for marbles out of foam tubing.

Subject:
Applied Science
Engineering
Physical Science
Physics
Material Type:
Activity/Lab
Lesson Plan
Author:
Engineering K-PhD Program,
Scott Liddle
TeachEngineering.org
Date Added:
09/18/2014
Pill Dissolving Demo
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In a class demonstration, the teacher places different pill types ("chalk" pill, gel pill, and gel tablet) into separate glass beakers of vinegar, representing human stomach acid. After 20-30 minutes, the pills dissolve. Students observe which dissolve the fastest, and discuss the remnants of the various pills. What they learn contributes to their ongoing objective to answer the challenge question presented in lesson 1 of this unit.

Author:
TeachEngineering.org
Michelle Woods (primary author)
VU Bioengineering RET Program,
A Place in Space
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Student groups use a "real" 3D coordinate system to plot points in space. Made from balsa wood or wooden dowels, the system has three axes at right angles and a plane (the XY plane) that can slide up and down the Z axis. Students are given several coordinates and asked to find these points in space. Then they find the coordinates of the eight corners of a box/cube with given dimensions.

Author:
TeachEngineering.org
Ben Burnham
Techtronics Program,
Portable Sundial
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Students investigate the accuracy of sundials and the discrepancy that lies between "real time" and "clock time." They track the position of the sun during the course of a relatively short period of time as they make a shadow plot, a horizontal sundial, and a diptych sundial. (The activity may be abridged to include only one or two of the different sundials, instead of all three.)

Author:
TeachEngineering.org
Center for Engineering Educational Outreach,
Problem Solving
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Problem solving is the thought processes involved in solving a problem. It is both a means of developing students' knowledge of mathematics and a critical outcome of a good mathematics education. A mathematical problem, as distinct from an exercise, requires the solver to search for a method for solving the problem rather than following a set procedure. Mathematical problem solving, therefore, requires an understanding of relevant concepts, procedures, and strategies. To become good problem solvers, students need many opportunities to formulate questions, model problem situations in a variety of ways, generalize mathematical relationships, and solve problems in both mathematical and everyday contexts.

Author:
TeachEngineering.org
K-12 Outreach,
Processes on Complex Networks
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Building on their understanding of graphs, students are introduced to random processes on networks. They walk through an illustrative example to see how a random process can be used to represent the spread of an infectious disease, such as the flu, on a social network of students. This demonstrates how scientists and engineers use mathematics to model and simulate random processes on complex networks. Topics covered include random processes and modeling disease spread, specifically the SIR (susceptible, infectious, resistant) model.

Author:
TeachEngineering.org
Complex Systems Science Laboratory,
Debbie Jenkinson and Susan Frennesson, The Pine School, Stuart, FL
Garrett Jenkinson and John Goutsias, The Johns Hopkins University, Baltimore, MD
Program Analysis Using App Inventor
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In computer science, program analysis is used to determine the behavior of computer programs. Flow charts are an important tool for understanding how programs work by tracing control flow. Control flow is a graphical representation of the logic present in the program. In this lesson, students learn about, design and create flow charts for different scenarios, including a game based on the Battleship® created by Hasbro©. In the associated activity, Flow Charting App Inventor, students apply their knowledge from this lesson and gain experience with a software application called App Inventor. This lesson and its associated activity can be stand-alone or used as a launching point for the Android Acceleration Application unit or any lesson involving App Inventor.

Author:
TeachEngineering.org
Rich Powers, Brian Sandall
IMPART RET Program, College of Information Science & Technology,