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  • Architecture and Design
Leaning Tower of Pasta
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Using spaghetti and marshmallows, students experiment with different structures to determine which ones are able to handle the greatest amount of load. Their experiments help them to further understand the effects that compression and tension forces have with respect to the strength of structures. Spaghetti cannot hold much tension or compression; therefore, it breaks very easily. Marshmallows handle compression well, but do not hold up to tension.

Author:
Ben Heavner
Malinda Schaefer Zarske
Integrated Teaching and Learning Program,
Denise Carlson
Chris Yakacki
Let's Move It!
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Students explore methods employing simple machines likely used in ancient pyramid building, as well as common modern-day material transportation. They learn about the wheel and axle as a means to transport materials from rock quarry to construction site. They also learn about different types and uses of a lever for purposes of transport. In an open-ended design activity, students choose from everyday materials to engineer a small-scale cart and lever system to convey pyramid-building materials.

Author:
Malinda Schaefer Zarske
Integrated Teaching and Learning Program,
Denise W. Carlson, with conceptual input from the students in the spring 2005 K-12 Engineering Outreach Corps course.
Luz Quiñónez
Glen Sirakavit
Lawrence E. Carlson
Jacquelyn F. Sullivan
Let the Sun Shine!
Read the Fine Print
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Students learn how the sun can be used for energy. They learn about passive solar heating, lighting and cooking, and active solar engineering technologies (such as photovoltaic arrays and concentrating mirrors) that generate electricity. Students investigate the thermal energy storage capacities of test materials. They learn about radiation and convection as they build a model solar water heater and determine how much it can heat water in a given amount of time. In another activity, students build and compare the performance of four solar cooker designs. In an associated literacy activity, students investigate how people live "off the grid" using solar power.

Subject:
Applied Science
Architecture and Design
Engineering
Material Type:
Activity/Lab
Lesson Plan
Author:
Denise Carlson
Integrated Teaching and Learning Program,
Jeff Lyng
Malinda Schaefer Zarske
Sabre Duren
Xochitl Zamora-Thompson
Date Added:
09/18/2014
Light It Up
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Through an introduction to the design of lighting systems and the electromagnetic spectrum, students learn about the concept of daylighting as well as two types of light bulbs (lamps) often used in energy-efficient lighting design.

Author:
Janet Yowell
Malinda Schaefer Zarske
Integrated Teaching and Learning Program,
Denise W. Carlson
Lauren Cooper
Landon B. Gennetten
Live like an Animal
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In this activity, students design an innovative human shelter that is inspired and informed by an animal structure. Each group is assigned an animal class, and they gather information about shelters used by the animals in that class. After researching the topic and brainstorming ideas, students build small prototypes (models) of the structures. Finally, they present their products, explaining what attribute of the animal structure influenced their design.

Author:
Janet Yowell
Christopher Valenti
Integrated Teaching and Learning Program,
Karen King
Load It Up!
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Students take a hands-on look at the design of bridge piers (columns). First they brainstorm types of loads that might affect a Colorado bridge. Then they determine the maximum possible load for that scenario, and calculate the cross-sectional area of a column designed to support that load. Choosing from clay, foam or marshmallows, they create model columns and test their calculations.

Author:
Malinda Schaefer Zarske
Natalie Mach
Integrated Teaching and Learning Program,
Denise W. Carlson
Chris Valenti
Denali Lander
Jonathan S. Goode
Joe Friedrichsen
The Making of a Roman Emperor, Fall 2005
Conditional Remix & Share Permitted
CC BY-NC-SA
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Focusing on the emperors Augustus and Nero, this course investigates the ways in which Roman emperors used art, architecture, coinage and other media to create and project an image of themselves, the ways in which the surviving literary sources from the Roman period reinforced or subverted that image, and the ways in which both phenomena have contributed to post-classical perceptions of Roman emperors. Material studied will include the art, architecture, and coinage of Augustan and Neronian Rome, the works of Suetonius and Tacitus, and modern representations of the emperors such as those found in I, Claudius and Quo Vadis.

Subject:
Applied Science
Architecture and Design
Arts and Humanities
Material Type:
Full Course
Textbook
Author:
Broadhead, William
Date Added:
01/01/2005
March Portfolio Seminar, Fall 2003
Conditional Remix & Share Permitted
CC BY-NC-SA
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The aim of the Portfolio Seminar is to assist in developing a critical position in relationship to their design work. By engaging multiple forms of representation, written and visual, students will explore methods that facilitate describing and representing their design work. Through a critical assessment of their existing portfolios, students will first be challenged to articulate design theses and interests in their past projects. Different mediums of representation will then be studied in order to hone an understanding of the relationship between form and content, and more specifically, the understanding of particular modes of representation as different filters through which their work can be read. Some of the questions that will be addressed are: How does one go about describing an image? How does one theorize representation? How does one articulate a design thesis in writing verses visual media? How can the two interact to enhance each other? How do different media, printed verses web publishing, affect the representation of work? How is your work best communicated.

Subject:
Applied Science
Architecture and Design
Material Type:
Full Course
Textbook
Author:
Yoon, Jeannie Meejin
Date Added:
01/01/2003
Marine Hydrodynamics (13.021), Spring 2005
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In this course the fundamentals of fluid mechanics are developed in the context of naval architecture and ocean science and engineering. The various topics covered are: Transport theorem and conservation principles, Navier-Stokes' equation, dimensional analysis, ideal and potential flows, vorticity and Kelvin's theorem, hydrodynamic forces in potential flow, D'Alembert's paradox, added-mass, slender-body theory, viscous-fluid flow, laminar and turbulent boundary layers, model testing, scaling laws, application of potential theory to surface waves, energy transport, wave/body forces, linearized theory of lifting surfaces, and experimental project in the towing tank or propeller tunnel.

Author:
Yue, Dick
Mechanical Assembly and Its Role in Product Development, Fall 2002
Conditional Remix & Share Permitted
CC BY-NC-SA
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Introduces mechanical and economic models of assemblies and assembly automation on two levels. "Assembly in the small" comprises basic engineering models of rigid and compliant part mating and explains the operation of the Remote Center Compliance. "Assembly in the large" takes a system view of assembly, including the notion of product architecture, feature-based design and computer models of assemblies, analysis of mechanical constraint, assembly sequence analysis, tolerances, system-level design for assembly and JIT methods, and economics of assembly automation. Case studies and current research included. Class exercises and homework include analyses of real assemblies, the mechanics of part mating, and a semester long project.

Subject:
Applied Science
Architecture and Design
Material Type:
Full Course
Textbook
Author:
Whitney, Daniel
Date Added:
01/01/2002
Media Technology and City Design and Development, Fall 2002
Conditional Remix & Share Permitted
CC BY-NC-SA
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Explores the potential of information technology and the internet to transform public education, city design, and community development in inner-city neighborhoods. Associated with the West Philadelphia Landscape Project, an ongoing action-research program integrating research, teaching, and community service since 1987. This workshop explores the potential of media technology and the Internet to enhance communication and transform city design and community development in inner-city neighborhoods. The class introduces a variety of methods for describing or representing a place and its residents, for simulating actions and changes, for presenting visions of the future, and for engaging multiple actors in the process of envisioning change and guiding action. Students will engage one neighborhood, meet real people working on real projects, put theory into practice, and reflect on insights gained in the process. This year the course will examine what it means to be an urban designer/planner and how to create a digital teaching tool (using digital storytelling) that supports others in learning about the relationship between design and planning professionals, on the one hand, and members of the communities they serve, on the other. What is the nature of the knowledge that resides in a community and how can designers and planners learn about, tap, and use that knowledge? What is the relationship between community organizing and urban design and planning? What are the relationships between you as a professional, the place(s) in which you work, and the values and care you bring to that work? We will explore these themes in the context of Camfield Estates in Lower Roxbury, MA and its participation in the US Department of Housing and Urban Development's (HUD) Demonstration Disposition Project. There have been many stories written about Camfield Estates' participation in the Demonstration Disposition project, for it has been widely regarded as a model of success. There are two stories that have not yet been told, however: the story of the residents who organized the community and the story of the architects and planners who participated in the project. This course will use digital storytelling to reconstruct and connect these two stories.

Subject:
Applied Science
Architecture and Design
Material Type:
Full Course
Textbook
Author:
McDowell, Ceasar L.
Date Added:
01/01/2002
A Mini World
Read the Fine Print
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As students learn about the creation of biodomes, they are introduced to the steps of the engineering design process, including guidelines for brainstorming. Students learn how engineers are involved in the design and construction of biodomes and use brainstorming to come up with ideas for possible biodome designs. This lesson is part of a series of six lessons in which students use their growing understanding of various environments and the engineering design process, to design and create their own model biodome ecosystems.

Subject:
Applied Science
Architecture and Design
Engineering
Material Type:
Activity/Lab
Lesson Plan
Author:
Denise W. Carlson
Integrated Teaching and Learning Program,
Katherine Beggs
Malinda Schaefer Zarske
Date Added:
09/18/2014
Modern Day Pyramids
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Students investigate the ways in which ancient technologies six types of simple machines and combinations are used to construct modern buildings. As they work together to solve a design problem (designing and building a modern structure), they brainstorm ideas, decide on a design, and submit it to a design review before acquiring materials to create it (in this case, a mural depicting it). Emphasis is placed on cooperative, creative teamwork and the steps of the engineering design process.

Author:
Malinda Schaefer Zarske
Integrated Teaching and Learning Program,
Brett S. Ellison
Lawrence E. Carlson
Jacquelyn Sullivan
Denise Carlson, with design input from the students in the spring 2005 K-12 Engineering Outreach Corps course.
Mouse Trap Racing in the Computer Age!
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Students design, build and evaluate a spring-powered mouse trap racer. For evaluation, teams equip their racers with an intelligent brick from a LEGO© MINDSTORMS© NXT Education Base Set and a HiTechnic© acceleration sensor. They use acceleration data collected during the launch to compute velocity and displacement vs. time graphs. In the process, students learn about the importance of fitting mathematical models to measurements of physical quantities, reinforce their knowledge of Newtonian mechanics, deal with design compromises, learn about data acquisition and logging, and carry out collaborative assessment of results from all participating teams.

Author:
AMPS GK-12 Program,
Pavel Khazron
Natural Light in Design, January (IAP) 2006
Conditional Remix & Share Permitted
CC BY-NC-SA
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Today, computer-based simulations are becoming increasingly popular, especially when daylighting and energy conservation are amongst the key goals for a project. This two-week workshop will expose participants to the current daylighting simulation models and beyond, by introducing realistic and dynamic assessment methods through hands-on exercises and application to a design project. Open to students and practitioners.

Subject:
Applied Science
Architecture and Design
Material Type:
Full Course
Textbook
Author:
Andersen, Marilyne
Date Added:
01/01/2006
New Century Cities: Real Estate, Digital Technology, and Design, Fall 2004
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The course draws on faculty members from the Center for Real Estate, the City Design and Development Group (Department of Urban Studies and Planning), and the Media Lab to explore extraordinary projects that challenge conventional approaches to real estate development, urban design, and advanced digital technology.

Author:
Frenchman, Dennis M.
Obi-Wan Adobe: Engineering for Strength
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Students conduct an experiment to determine how varying the composition of a construction material affects its strength. They make several adobe bricks with differing percentages of sand, soil, fibrous material and water. They test the bricks for strength by dropping them onto a concrete surface from progressively greater heights. Students graph the experiment results and use what they learn to design their own special mix that maximizes the bricks' strength. During the course of the experiment, students learn about variables (independent, dependent, control) and the steps of the engineering design process.

Author:
Stephanie Rivale
Jacob Crosby
Malinda Schaefer Zarske
Integrated Teaching and Learning Program,
Olympic Engineering
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The lesson begins by introducing Olympics as the unit theme. The purpose of this lesson is to introduce students to the techniques of engineering problem solving. Specific techniques covered in the lesson include brainstorming and the engineering design process. The importance of thinking out of the box is also stressed to show that while some tasks seem impossible, they can be done. This introduction includes a discussion of the engineering required to build grand, often complex, Olympic event centers.

Author:
Janet Yowell
Integrated Teaching and Learning Program,
Tod Sullivan
Melissa Straten
Katherine Beggs
Denali Lander
TeachEngineering.org
Abigail Watrous
Package Those Foods!
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Student groups are challenged to create food packages for specific foods. They focus on three components in the design of their food packages; the packages must keep the food clean, protect or aid in the physical and chemical changes that can take place in the food, and present the food appealingly. They design their packaging to meet these requirements.

Author:
Engineering K-PhD Program,
Chloe Mawer
Park It!
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The difference between an architect and an engineer is sometimes confusing because their roles in building design can be similar. Students experience a bit of both professions by following a set of requirements and meeting given constraints as they create a model parking garage. They experience the engineering design process first-hand as they design, build and test their models. They draw a blueprint for their design, select the construction materials and budget their expenditures. They also test their structures for strength and find their maximum loads.

Author:
Janet Yowell
Abigail Watrous
Melissa Straten
Katherine Beggs
Denali Lander
Integrated Teaching and Learning Program and Laboratory,
Sara Stemler