Projections and coordinates are key advancements in the geographic sciences that allow …
Projections and coordinates are key advancements in the geographic sciences that allow us to better understand the nature of the Earth and how to describe location. These innovations in describing the Earth are the basis for everything that is done in a GIS framework. Shape of the Earth is a critical starting point because in fact the Earth is not round but rather a more complex shape called a geoid. Coordinate systems are often referenced to a particular model shape of the Earth, but many different formats exist because not all coordinates work equally well in all areas. While projections and coordinates are abstract concepts in themselves, students eventually find them interesting because 1) it causes them to challenge their current ideas of the Earth's shape and 2) it is much easier to visualize these ideas for learning through interactive GIS such as Google Earth.
Students are introduced to the (hypothetical) task of developing an invisible (non-intrusive) …
Students are introduced to the (hypothetical) task of developing an invisible (non-intrusive) security system to protect the school's treasured mummified troll! Solving the challenge depends on an understanding of the properties of light. After being introduced to the challenge question, students generate ideas and consider the knowledge required find solutions. They watch a portion of the "Mythbuster's Crimes and Myth-Demeanors" episode ($20), which helps direct their research and learning toward solving the challenge. They begin to study laser applications in security systems, coming to realize the role of lasers in today's society.
Students learn how simple machines, including wedges, were used in building both …
Students learn how simple machines, including wedges, were used in building both ancient pyramids and present-day skyscrapers. In a hands-on activity, students test a variety of wedges on different materials (wax, soap, clay, foam). Students gain an understanding of how simple machines are used in engineering applications to make our lives and work easier.
Students analyze a cartoon of a Rube Goldberg machine and a Python …
Students analyze a cartoon of a Rube Goldberg machine and a Python programming language script to practice engineering analysis. In both cases, they study the examples to determine how the different systems operate and the function of each component. This exercise in juxtaposition enables students to see the parallels between a more traditional mechanical engineering design and computer programming. Students also gain practice in analyzing two very different systems to fully understand how they work, similar to how engineers analyze systems and determine how they function and how changes to the system might affect the system.
Working in small groups, students complete and run functioning Python codes. They …
Working in small groups, students complete and run functioning Python codes. They begin by determining the missing commands in a sample piece of Python code that doubles all the elements of a given input and sums the resulting values. Then students modify more advanced Python code, which numerically computes the slope of a tangent line by finding the slopes of progressively closer secant lines; to this code they add explanatory comments to describe the function of each line of code. This requires students to understand the logic employed in the Python code. Finally, students make modifications to the code in order to find the slopes of tangents to a variety of functions.
Students explore the applications of quantum dots by researching a journal article …
Students explore the applications of quantum dots by researching a journal article and answering framing questions used in a classwide discussion. This "Harkness-method" discussion helps students become critical readers of scientific literature.
Students practice converting between RGB and hexadecimal (hex) formats. They learn about …
Students practice converting between RGB and hexadecimal (hex) formats. They learn about mixing primary colors in order to get the full spectrum of colors and how to average pixel values.
From the early grades on, students develop their reasoning skills by making …
From the early grades on, students develop their reasoning skills by making and testing mathematical conjectures, drawing logical conclusions, and justifying their thinking in developmentally appropriate ways. As they advance through the grades, students' arguments become more sophisticated and they are able to construct formal proofs. By doing so, students learn what mathematical reasoning entails.
This lesson will start with a brief history of robotics and explain …
This lesson will start with a brief history of robotics and explain how robots are beneficial to science and society. The lesson then will explore how robots have been used in recent space exploration efforts. The engineering design of the two Mars rovers, Spirit and Opportunity, will be used as prime examples. Finally, the maneuverability of their robotic arms and the functionality of their tools will be discussed.
The discovery of restriction enzymes and their applications in DNA analysis has …
The discovery of restriction enzymes and their applications in DNA analysis has proven to be essential for biologists and chemists. This lesson focuses on restriction enzymes and their applications to DNA analysis and DNA fingerprinting. Use this lesson and its associated activity in conjunction with biology lessons on DNA analysis and DNA replication.
Students build on their understanding and feel for flow rates, as gained …
Students build on their understanding and feel for flow rates, as gained from the associated Faucet Flow Rate activity, to estimate the flow rate of a local river. The objective is to be able to relate laboratory experiment results to the environment. They use the U.S. Geological Survey website (http://waterdata.usgs.gov/nwis/rt) to determine the actual flow rate data for their river, and compare their estimates to the actual flow rate. For this activity to be successful, choose a nearby river and take a field trip or show a video so students gain a visual feel for the flow of the nearby river.
Students learn various topics associated with the circle through studying a clock. …
Students learn various topics associated with the circle through studying a clock. Topics include reading analog time, understanding the concept of rotation (clockwise vs. counter-clockwise), and identifying right angles and straight angles within circles. Many young students have difficulty telling time in analog format, especially with fewer analog clocks in use (compared to digital clocks). This includes the ability to convert time written in words to a number format, for example, making the connection between "quarter of an hour" to 15 minutes. Students also find it difficult to convert "quarter of an hour" to the number of degrees in a circle. This activity incorporates a LEGO® MINDSTORMS® NXT robot to help students distinguish and visualize the differences in clockwise vs. counter-clockwise rotation and right vs. straight angles, while learning how to tell time on an analog clock. To promote team learning and increase engagement, students work in teams to program and control the robot.
Students learn and practice how to find the perimeter of a polygonal …
Students learn and practice how to find the perimeter of a polygonal shape. Using a ruler, they measure model rooms made of construction paper walls. They learn about other tools, such as a robot, that can help them take measurements. Using a robot built from a LEGO® MINDSTORMS® NXT kit that has been programmed to move along a wall and output the length of that wall, students record measurements and compare the perimeter value found with the robot to the perimeter found using a ruler. In both cases, students sketch maps to the scale of the model room and label the measured lengths. A concluding discussion explores the ways in which using a robot may be advantageous or disadvantageous, and real-world applications.
Students learn about probability through a LEGO® MINDSTORMS® NTX-based activity that simulates …
Students learn about probability through a LEGO® MINDSTORMS® NTX-based activity that simulates a game of "rock-paper-scissors." The LEGO robot mimics the outcome of random game scenarios in order to help students gain a better understanding of events that follow real-life random phenomenon, such as bridge failures, weather forecasts and automobile accidents. Students learn to connect keywords such as certainty, probable, unlikely and impossibility to real-world engineering applications.
Students are presented with a challenge question that they must answer with …
Students are presented with a challenge question that they must answer with scientific and mathematical reasoning. The challenge question is: "You have a large rock on a boat that is floating in a pond. You throw the rock overboard and it sinks to the bottom of the pond. Does the water level in the pond rise, drop or remain the same?" Students observe Archimedes' principle in action in this model recreation of the challenge question when a toy boat is placed in a container of water and a rock is placed on the floating boat. Students use terminology learned in the classroom as well as critical thinking skills to derive equations needed to answer this question.
Students learn about rotary encoders and discover how they operate through hands-on …
Students learn about rotary encoders and discover how they operate through hands-on experimentation. Rotary encoders are applied in tools to determine angle measurements and for translations of angular motion. One common rotary encoder application is in a computer's ball-type mouse—the ball itself is a type of rotary encoder. In this activity, students experiment with two rotary encoders, including one from a computer mouse and one created using a LEGO® MINDSTORMS® NXT kit. They collect data to define and graph the relationship between the motion of the rotary encoder and its output.
Students build a saltwater circuit, which is an electrical circuit that uses …
Students build a saltwater circuit, which is an electrical circuit that uses saltwater as part of the circuit. Students investigate the conductivity of saltwater, and develop an understanding of how the amount of salt in a solution impacts how much electrical current flows through the circuit. They learn about one real-world application of a saltwater circuit — as a desalination plant tool to test for the removal of salt from ocean water.
Students learn how to determine map distances and areas using the map …
Students learn how to determine map distances and areas using the map scale. They get a feel for how much an area represents on the map in relation to the size they are suggesting for their underground caverns to shelter the Alabraska population.
The goal of engineering is to solve practical problems through the development …
The goal of engineering is to solve practical problems through the development or use of technologies. Technology/engineering works in conjunction with science to expand our capacity to understand the world.
Students use data acquisition equipment to learn about force and displacement in …
Students use data acquisition equipment to learn about force and displacement in regard to simple and complex machines. In the engineering world, materials and systems are tested by applying forces and measuring the resulting displacements. The relationship between the force applied on a material, and its resulting displacement, is a distinct property of the material, which is measured in order to evaluate the material for correct use in structures and machines.
No restrictions on your remixing, redistributing, or making derivative works. Give credit to the author, as required.
Your remixing, redistributing, or making derivatives works comes with some restrictions, including how it is shared.
Your redistributing comes with some restrictions. Do not remix or make derivative works.
Most restrictive license type. Prohibits most uses, sharing, and any changes.
Copyrighted materials, available under Fair Use and the TEACH Act for US-based educators, or other custom arrangements. Go to the resource provider to see their individual restrictions.