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How a Hybrid Works
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Students investigate different forms of hybrid engines as well as briefly conclude a look at the different forms of potential energy, which concludes the Research and Revise step of the legacy cycle. Students are introduced to basic circuit schematics and apply their understanding of the difference between series and parallel circuits to current research on hybrid cars.

Author:
Joel Daniel (funded by the NSF-funded Center for Compact and Efficient Fluid Power at the University of Minnesota)
TeachEngineering.org
VU Bioengineering RET Program,
Megan Johnston
How to Pull Something Heavy
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Students measure and analyze forces that act on vehicles pulling heavy objects while moving at a constant speed on a frictional surface. They study how the cars interact with their environments through forces, and discover which parameters in the design of the cars and environments could be altered to improve vehicles' pulling power. This LEGO® MINDSTORMS® based activity is geared towards, but not limited to, physics students.

Author:
AMPS GK-12 Program,
Irina Igel
TeachEngineering.org
How to be a Great Navigator!
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In this lesson, students will learn how great navigators of the past stayed on course that is, the historical methods of navigation. The concepts of dead reckoning and celestial navigation are discussed.

Author:
Janet Yowell
Malinda Schaefer Zarske
Penny Axelrad
Integrated Teaching and Learning Program,
Jeff White
TeachEngineering.org
Human Factors Engineering, Fall 2011
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This course is designed to provide both undergraduate and graduate students with a fundamental understanding of human factors that must be taken into account in the design and engineering of complex aviation and space systems. The primary focus is the derivation of human engineering design criteria from sensory, motor, and cognitive sources to include principles of displays, controls and ergonomics, manual control, the nature of human error, basic experimental design, and human-computer interaction in supervisory control settings. Undergraduate students will demonstrate proficiency through aviation accident case presentations, quizzes, homework assignments, and hands-on projects. Graduate students will complete all the undergraduate assignments; however, they are expected to complete a research-oriented project with a final written report and an oral presentation.

Author:
Divya C. Chandra
Laurence R. Young
Interactive Geometry Dictionary: Areas in Geometry
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The applets in this Interactive Geometry Dictionary (IGD) will allow students an opportunity to explore finding the area of some common shapes. The applets demonstrate how to find the area of a triangle using the area of a parallelogram, which in turn can be found using the area of a rectangle. This tool also supports the lesson "What's My Area" cataloged separately.

Introduction to Computers and Engineering Problem Solving, Spring 2012
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This course presents the fundamentals of object-oriented software design and development, computational methods and sensing for engineering, and scientific and managerial applications. It cover topics, including design of classes, inheritance, graphical user interfaces, numerical methods, streams, threads, sensors, and data structures. Students use Java programming language to complete weekly software assignments. How is 1.00 different from other intro programming courses offered at MIT? 1.00 is a first course in programming. It assumes no prior experience, and it focuses on the use of computation to solve problems in engineering, science and management. The audience for 1.00 is non-computer science majors. 1.00 does not focus on writing compilers or parsers or computing tools where the computer is the system; it focuses on engineering problems where the computer is part of the system, or is used to model a physical or logical system. 1.00 teaches the Java programming language, and it focuses on the design and development of object-oriented software for technical problems. 1.00 is taught in an active learning style. Lecture segments alternating with laboratory exercises are used in every class to allow students to put concepts into practice immediately; this teaching style generates questions and feedback, and allows the teaching staff and students to interact when concepts are first introduced to ensure that core ideas are understood. Like many MIT classes, 1.00 has weekly assignments, which are programs based on actual engineering, science or management applications. The weekly assignments build on the class material from the previous week, and require students to put the concepts taught in the small in-class labs into a larger program that uses multiple elements of Java together.

Author:
Christopher Cassa
Marta C. Gonzalez
George Kocur
Introduction to EECS II: Digital Communication Systems, Fall 2012
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An introduction to several fundamental ideas in electrical engineering and computer science, using digital communication systems as the vehicle. The three parts of the course - bits, signals, and packets - cover three corresponding layers of abstraction that form the basis of communication systems like the Internet. The course teaches ideas that are useful in other parts of EECS: abstraction, probabilistic analysis, superposition, time and frequency-domain representations, system design principles and trade-offs, and centralized and distributed algorithms. The course emphasizes connections between theoretical concepts and practice using programming tasks and some experiments with real-world communication channels.

Author:
Hari Balakrishnan
George Verghese
Introduction to Forensic Engineering
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Why do products fail and who finds out why? This unit enters the complex world of forensic engineering and examines how scientists analyse product failure. From investigating a ladder accident to determining the reasons behind the failures in medical products, you will understand how the 'truth' can be established.

Introduction to Integrated Design, Fall 2006
Conditional Remix & Share Permitted
CC BY-NC-SA
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During this course, we will be exploring basic questions of architecture through several short design exercises. Working with many different media, students will discover the interrelationship of architecture and its related disciplines, such as structures, sustainability, architectural history and the visual arts. Each problem will focus on one of these disciplines and one exploration and presentation technique.

Subject:
Applied Science
Architecture and Design
Arts and Humanities
Engineering
Visual Arts
Material Type:
Full Course
Textbook
Author:
Watson, Angela
Date Added:
01/01/2006
Introduction to Modeling and Simulation, Spring 2012
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This subject provides an introduction to modeling and simulation, covering continuum methods, atomistic and molecular simulation, and quantum mechanics. Hands-on training is provided in the fundamentals and applications of these methods to key engineering problems. The lectures provide exposure to areas of application based on the scientific exploitation of the power of computation. We use web based applets for simulations, thus extensive programming skills are not required.

Author:
Buehler, Markus
Grossman, Jeffrey
Introduction to Propulsion Systems, Spring 2012
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This course presents aerospace propulsive devices as systems, with functional requirements and engineering and environmental limitations along with requirements and limitations that constrain design choices. Both air-breathing and rocket engines are covered, at a level which enables rational integration of the propulsive system into an overall vehicle design. Mission analysis, fundamental performance relations, and exemplary design solutions are presented.

Author:
Manuel Martinez-Sanchez
Introduction to Technical Communication: Ethics in Science and Technology, Fall 2006
Conditional Remix & Share Permitted
CC BY-NC-SA
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This section of Introduction to Technical Communication deals with ethical issues associated with the design, use, and propagation of technology. At virtually all stages of development and use, any technology can carry with it ethical dilemmas for both creators and users. Of particular interest is how such dilemmas are resolved (or complicated) according to how effectively they are communicated to stakeholders.

Subject:
Applied Science
Arts and Humanities
Engineering
Environmental Science
Material Type:
Full Course
Textbook
Author:
Doherty, Robert
Date Added:
01/01/2006
Introduction to Technology and Policy, Fall 2006
Conditional Remix & Share Permitted
CC BY-NC-SA
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Frameworks and Models for Technology and Policy students explore perspectives in the policy process -- agenda setting, problem definition, framing the terms of debate, formulation and analysis of options, implementation and evaluation of policy outcomes using frameworks including economics and markets, law, and business and management. Methods include cost/benefit analysis, probabilistic risk assessment, and system dynamics. Exercises for Technology and Policy students include developing skills to work on the interface between technology and societal issues; simulation exercises; case studies; and group projects that illustrate issues involving multiple stakeholders with different value structures, high levels of uncertainty, multiple levels of complexity; and value trade-offs that are characteristic of engineering systems. Emphasis on negotiation, team building and group dynamics, and management of multiple actors and leadership. This course explores perspectives in the policy process - agenda setting, problem definition, framing the terms of debate, formulation and analysis of options, implementation and evaluation of policy outcomes using frameworks including economics and markets, law, and business and management. Methods include cost/benefit analysis, probabilistic risk assessment, and system dynamics. Exercises include developing skills to work on the interface between technology and societal issues; simulation exercises; case studies; and group projects that illustrate issues involving multiple stakeholders with different value structures, high levels of uncertainty, multiple levels of complexity; and value trade-offs that are characteristic of engineering systems. Emphasis on negotiation, team building and group dynamics, and management of multiple actors and leadership.

Subject:
Applied Science
Engineering
Material Type:
Full Course
Textbook
Author:
Weigel, Annalisa
Date Added:
01/01/2006
Intro to Engineering
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Students are introduced to the basic principles behind engineering and the types of engineering while learning about a popular topic - the Olympics. The involvement of engineering in modern sports is amazing and pervasive. Students learn about the techniques of engineering problem solving, including brainstorming and the engineering design process. The importance of thinking out of the box is stressed through a discussion of the engineering required to build grand, often complex, Olympic event centers. Students review what they know about kinetic and potential energy as they investigate the design of energy-absorbing materials, relating this to the design of lighter, faster and stronger sporting equipment to improve athletic performance and protect athletes. Students consider states of matter and material properties as they see the role of chemical engineering in the Olympics. Students also learn about transportation and the environment, the relationship between architecture and environment, and the relationship between architecture and engineering.

Investigating Fraction Relationships with Relationship Rods
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In this lesson plan from Illuminations, students use relationship rods to explore fraction relationships. Relationship rods range in length from one to ten centimeters, and each rod is a different color. An activity sheet with solutions, questions for students, assessment options, and suggested extension activities are included. The lesson plan is part of a five lesson plan unit, Fun with Fractions, which is cataloged separately.

Author:
Tracy Y. Hargrove
Investigating Light Properties
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This activity is lab oriented where students will observe that light travels in a straight line and is reflected, redirected, absorbed, or passes through objects.

Author:
Barbara Chapman
Investigating Torque
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This lesson focuses on torsion as a force acting upon structures. Students will have the opportunity to design something to withstand this force.

Author:
TeachEngineering.org
Center for Engineering Educational Outreach,
Douglas Prime, Center for Engineering Educational Outreach, Tufts University
Is It Safe to Drink?
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In this activity, students conduct an investigation to purify water. They engineer a method for cleaning water, discover the most effective way to filter water, and practice conducting a scientific experiment. Through this activity and its associated lesson, student teams follow the steps of the engineering design process related to water treatment, as done by practicing engineers, including constructing and testing their designs.

Author:
TeachEngineering.org
Adventure Engineering,